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Devlog
BEEHIVE RAID
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Devlog
Process
October 03, 2019
by
JustinaY
I began sketching what kind of look I wanted for my game. At first I wanted the game to be a vertical SHMUP where you are the bee going out to bring back honey for you hive. At this point I also want...
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Postmortem
October 03, 2019
by
JustinaY
Triumphs: In my game, I think that I did well on my player feedback and really trying to get players to understand what is happening in the game. The one where it signifies levels is usually harder to...
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Game Journal
October 03, 2019
by
JustinaY
Exercises: 5.1: Objects and Properties, 5.2: Behaviors , 5.3: Relationships , 5.4: System Dynamics , 6.2: Game Deconstruction GDW Chapter 8: Digital Prototyping: Effective Interface Design I found the...
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